Your Next Move: December 2011
Buy a Feature Integration with VersionOne; The Entrepreneur’s Dilemma: Perseverance or Pivot?; San Jose Budget Games 2012; Game Spotlight: Buy a Feature; Cyberspace Roundup: eBooks, Instant Play, 3D Speed Boats & more; Meet the team: Laura Richardson.
Your Next Move: November 2011
The ROI of Innovation Games; IGO Updates: Game Invites Get a Makeover; Locked & Loaded for SXSW Interactive 2012; Game Spotlight: Facilitating Remember the Future; Speed Boat for Better Understanding; Product Box in Russia, United Kingdom and France; Innovation Games and Visual Meetings; Meet the team: Michael Gaines & more.
Your Next Move: October 2011
(Em)powering Technonomy Workers through Innovation Games; IGO Updates: New Subscription pricing and features; IG at work: StockTwits; Innovation Games en Francais; U/X at the Heart of the Game; & more.
Your Next Move: September 2011
Adobe case study, the international appeal of visual collaboration, Product Box and the 10 year old entrepreneur, Knowsy board game, Meet the team: 21apps & more.
Your Next Move: July 2011
IndieGoGo Campaign; Intellectual Ventures, Software Patents, NPR & Innovation Games; Agile 2011; Better Retrospectives, Triple Helix Trilicious, From Russia with InnovGames Love & more…; Meet the team: Andrea Dinneen.
Your Next Move: June 2011
Military Health System case study, Using Buy a Feature for Doing Good, Games for Gov, Quova: Innovation Games for Sales Training, Transforming Speed Boat, Agile Games & IP Nightmares, Meet the team: Maarten Volders.
Your Next Move: May 2011
Case study: ChangeCamp Sault St. Marie, Transforming Enterprise Collaboration Through Expertise Communities, Product Box for Small Business, Agile Games 2011 report, Innovation Games en Francais, Meet the team: JD Yaske.
Your Next Move: April 2011
Case study: VersionOne; Gamification, Innovation Games & Seriously Fun Executives; Everybody Loves Buy a Feature; Knowsy Knows Ad Games; PTPT for Roadmaps, Gamification for Good, & more; Meet the team: Jeff Brantley.
Your Next Move: March 2011
Case study: Oracle; A Realistic Vision for Citizen Engagement through Games; ‘Instant Play’ Games Arrive!; Innovation Games Exchange report; Clearing the Elephants from the Room (Remember the Future); Games and Government, Product Box Practice, IG around the World; Meet the team: Jonathan Clark.
Your Next Move: February 2011
Case study: City of San Jose, CA; The Super Knowsy Product Box; I’m Tired of One Night Stands; IG in the HuffPo, Process Improvement, Down with PowerPoint and more; IGO Tips & Tricks: Pricing Buy a Feature items.
Your Next Move: January 2011
Case study: Reed Elsevier Doubles Down with Enterprise License; Engaging Citizens Through Games; BuyerZone plays Product Box; Matchmaking, Game Adaptations, Product Box for Product Launch and more; Meet the team: Santiago Zavala; IGO Tips & Tricks: Editing Invitation Letters.
Your Next Move: December 2010
Case study: PKG Consulting & Remember the Future; Gamification: Points and Badges Are Missing the Point; iPad contest and free download; Neuroscience, Product Pricing and more; IGTFs top 200+ worldwide; Meet the team: Tami Carter.
Your Next Move: November 2010
Case study: Grameen America and PDMA; Maybe You’re Not Serious Enough for Serious Games; Bevill Edge’s Knowsy Product Box Video; Infographics, Clients Only, 60-person Remember the Future and more; Playing Games with the PMI Agile Community of Practice; Meet the team: Dan O’Leary.
Your Next Move: September 2010
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Case Study: SAP; Why You Need a Chief Gaming Officer; Fighting Poverty at PDMA; IG Blog Buzz: Jim Judge, Jesse Fewell, Michael Sahota and Mike DePaol; IG Tips & Tricks: LOTS of New Videos and Updated Docs; and Luke’s Podcast with SearchQualitySoftware.
Your Next Move: August 2010
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Case Study: LexisNexis Sales team; IG Takes Agile 2010 by Storm; IGO Tips & Tricks: Perfect Pricing for Buy a Feature Online; Luke Hohmann and OpenView: Helping Early Stage Companies Master Market Segmentation; 100 Best Books for Agile Development; TechTarget’s Yvette Francino Asks, ‘Who Says Work Can’t Be Fun?; Certified Scrum Product Owner with Innovation Games®; Ryan Peel’s 8 Tips for Online Game Facilitation;
Your Next Move: July 2010
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Case Study: Cisco Cius; Luke’s Post-Agile-Apocalyptic Nightmare; IGO Gos IPad, Semi-stealth Mode; IGO Update, Inflight Additions; Market Research: The Evolution of Listening, Susan Abbott; John Matthesen Brings Innovation Games to TechBA; Innovation Games Takes the Agile 2010 Conference by Storm; Go Gamestorming Book Forward and Ryan Peel’s Script for Facilitating Online Visual Collaboration Games.
Your Next Move: June 2010
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How to Make Any Doodle or Image a Collaborative Game; Case study: Direct Writers vs. Independent Agents– Using Innovation Games Online for Visual Collaboration; Affiliate/Referral Program Launches!; Case study: Scrum Alliance; IGO Tips & Tricks: Using Excel to Import Buy a Feature Online Game Definitions; and Using Serious Games to Improve Strategic Sales (whitepaper).
Your Next Move: May 2010
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IGO Goes SaaS–Subscriptions live; Luke on Innovation Games & Technical Debt; Featured Facilitator games launched.