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Planning

Discover what your customers really want through collaborative play.
HomeHome → Planning

Planning for an Innovation Games® event, works best when you plan in two phases. The first phase focuses primarily on logistics and ensuring your selecting the right game for your goals/sections. The second phase focuses on tailoring the game for your circumstances and preparing all of your materials.

Here is an overview of the first phase.

Whom are you inviting? Consider both customers and your internal project team. A good rule of thumb is between 12 and 36 customers, as research has shown that 12 customers are expected to represent 70% to 75% of market needs, while 30 customers can be expected to represent 90% of market needs.

What will you be doing? Consider both the games and related event activities.

Why are you doing these things?

Why should your customer come? Consider your customer understanding and customer relationship goals and explicitly show them “What’s In It For Them.”

When will you be holding the event?

How long is the event? A good rule of thumb is two hours per game, with no more than three games in one day. Add additional time to handle your other event goals.

Where is the event?

What happens at the end of the event? Customers will want to know what they receive as a result of participating in the event. If you’re going to send them a summary of what you learned (and you should), tell them. And then get this done within one to three weeks of the event’s end.

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Buzz

The Innovation Games® platform and the facilitation team provided us with valuable and actionable information from our members and will help ensure that our Board of Directors has excellent information for developing and implementing our long-term vision for the Scrum Alliance.

To play a public version of the game we designed for the Scrum Alliance simply click on the image below. The results of this game will be added to your account. You can then adapt this game to meet your needs.

Tom Mellor, Chair, Board of DirectorsScrum Alliance

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Innovation Games on Twitter

@mercnews covers our recent Budget Games event for San Jose, CA #innovgames #g4d http://t.co/LAwpvNJi (10 hours ago )

RT @jonathanatwork: Last chance to sign up for #innovgames Workshop in Amsterdam, Feb 7 & 8. Info here: http://t.co/TtU5NTev (3 days ago )

RT @amybuckner: Forrester case study highlights how AnswerLab & PayPal used Innovation Games to drive prod development http://t.co/aSLYtvVv (4 days ago )

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Innovation Games on Twitter

@mercnews covers our recent Budget Games event for San Jose, CA #innovgames #g4d http://t.co/LAwpvNJi (10 hours ago )

RT @jonathanatwork: Last chance to sign up for #innovgames Workshop in Amsterdam, Feb 7 & 8. Info here: http://t.co/TtU5NTev (3 days ago )

RT @amybuckner: Forrester case study highlights how AnswerLab & PayPal used Innovation Games to drive prod development http://t.co/aSLYtvVv (4 days ago )

Join @lukehohmann in #MountainView for our next #innovgames Consultant Course. Feb 16-17. Register now: http://t.co/MzROorYG (4 days ago )

RT @lukehohmann: Developing some user personas through #innovgames for a client creating a new IT solution (7 days ago )

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