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	<title>Comments on: Luke Hohmann, CEO</title>
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	<link>http://innovationgames.com</link>
	<description>The seriously fun way to do serious work -- seriously</description>
	<lastBuildDate>Wed, 18 Aug 2010 03:25:12 -0700</lastBuildDate>
	
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		<title>By: Innovation Games &#124; me myself and you</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-549</link>
		<dc:creator>Innovation Games &#124; me myself and you</dc:creator>
		<pubDate>Mon, 16 Aug 2010 14:28:48 +0000</pubDate>
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		<description>[...] tight predefined schedule, and while useful are not always relevant, this was different. I attended Luke Hohmann&#8217;s Innovation games workshop on the Saturday and Sunday prior to the Agile2010 conference in Orlando, [...]</description>
		<content:encoded><![CDATA[<p>[...] tight predefined schedule, and while useful are not always relevant, this was different. I attended Luke Hohmann&#8217;s Innovation games workshop on the Saturday and Sunday prior to the Agile2010 conference in Orlando, [...]</p>
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		<title>By: Leadership and Innovation &#171; Where the Product Management Tribe Gathers</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-153</link>
		<dc:creator>Leadership and Innovation &#171; Where the Product Management Tribe Gathers</dc:creator>
		<pubDate>Tue, 18 May 2010 04:25:11 +0000</pubDate>
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		<description>[...] I was introduced to Innovation Games. With years of software product management leadership, Luke Hohmann has developed a unique alternative to innovating new products, infusing sales and marketing with [...]</description>
		<content:encoded><![CDATA[<p>[...] I was introduced to Innovation Games. With years of software product management leadership, Luke Hohmann has developed a unique alternative to innovating new products, infusing sales and marketing with [...]</p>
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		<title>By: Innovation Games® Sessions at Agile 2010</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-88</link>
		<dc:creator>Innovation Games® Sessions at Agile 2010</dc:creator>
		<pubDate>Thu, 29 Apr 2010 18:18:11 +0000</pubDate>
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		<description>[...] Luke Hohmann, CEO [...]</description>
		<content:encoded><![CDATA[<p>[...] Luke Hohmann, CEO [...]</p>
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		<title>By: Thinking about games&#8230; &#124; Developing UX</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-11</link>
		<dc:creator>Thinking about games&#8230; &#124; Developing UX</dc:creator>
		<pubDate>Thu, 25 Feb 2010 16:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://innovationgames.com:81/?page_id=128#comment-11</guid>
		<description>[...] it relates to general application design. Then my friends at Improving Enterprises introduced me to Luke Hohmann and his Innovation Games approach to product management and games like “buy a feature”. I’m [...]</description>
		<content:encoded><![CDATA[<p>[...] it relates to general application design. Then my friends at Improving Enterprises introduced me to Luke Hohmann and his Innovation Games approach to product management and games like “buy a feature”. I’m [...]</p>
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		<title>By: The Mojo of Innovation Games &#171; The Agile Executive</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-10</link>
		<dc:creator>The Mojo of Innovation Games &#171; The Agile Executive</dc:creator>
		<pubDate>Mon, 22 Feb 2010 11:33:22 +0000</pubDate>
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		<description>[...] that it might be, it is grounded in the hands-on experience I acquired as a participant in Luke Hohmann’s workshop on the subject last week. Colleagues Ken Collier, Alan Shalloway and Michele Sliger [...]</description>
		<content:encoded><![CDATA[<p>[...] that it might be, it is grounded in the hands-on experience I acquired as a participant in Luke Hohmann’s workshop on the subject last week. Colleagues Ken Collier, Alan Shalloway and Michele Sliger [...]</p>
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