<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Luke Hohmann, CEO</title>
	<atom:link href="http://innovationgames.com/about/team/luke-hohmann/feed/" rel="self" type="application/rss+xml" />
	<link>http://innovationgames.com</link>
	<description>Serious games for market research</description>
	<lastBuildDate>Mon, 23 Jan 2012 05:19:56 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Career Hack #2: How To Facilitate a "Remember the Future" Brainstorming Meeting &#124; Gears and Shifts</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-4090</link>
		<dc:creator>Career Hack #2: How To Facilitate a "Remember the Future" Brainstorming Meeting &#124; Gears and Shifts</dc:creator>
		<pubDate>Mon, 31 Oct 2011 02:47:11 +0000</pubDate>
		<guid isPermaLink="false">http://innovationgames.com:81/?page_id=128#comment-4090</guid>
		<description>[...] a technique pioneered by Luke Hohmann, author of Innovation Games: Creating Breakthrough Products through Collaborative Play. The [...]</description>
		<content:encoded><![CDATA[<p>[...] a technique pioneered by Luke Hohmann, author of Innovation Games: Creating Breakthrough Products through Collaborative Play. The [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Proaction Mentors &#187; Blog Archive &#187; Thinking about games…</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-1003</link>
		<dc:creator>Proaction Mentors &#187; Blog Archive &#187; Thinking about games…</dc:creator>
		<pubDate>Sun, 17 Oct 2010 20:44:12 +0000</pubDate>
		<guid isPermaLink="false">http://innovationgames.com:81/?page_id=128#comment-1003</guid>
		<description>[...] it relates to general application design. Then my friends at Improving Enterprises introduced me to Luke Hohmann and his Innovation Games approach to product management and games like “buy a feature”. I’m [...]</description>
		<content:encoded><![CDATA[<p>[...] it relates to general application design. Then my friends at Improving Enterprises introduced me to Luke Hohmann and his Innovation Games approach to product management and games like “buy a feature”. I’m [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Use Innovation Games To Collaborate on Anything</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-730</link>
		<dc:creator>Use Innovation Games To Collaborate on Anything</dc:creator>
		<pubDate>Tue, 21 Sep 2010 11:50:28 +0000</pubDate>
		<guid isPermaLink="false">http://innovationgames.com:81/?page_id=128#comment-730</guid>
		<description>[...] the most awesomest, super-cool, rock-my-world training class on collaborative problem-solving. Luke Hohmann of Enthiosys taught a class of 20 consultants how to use his Innovation Games®﻿ approach to team [...]</description>
		<content:encoded><![CDATA[<p>[...] the most awesomest, super-cool, rock-my-world training class on collaborative problem-solving. Luke Hohmann of Enthiosys taught a class of 20 consultants how to use his Innovation Games®﻿ approach to team [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Innovation Games &#124; me myself and you</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-549</link>
		<dc:creator>Innovation Games &#124; me myself and you</dc:creator>
		<pubDate>Mon, 16 Aug 2010 14:28:48 +0000</pubDate>
		<guid isPermaLink="false">http://innovationgames.com:81/?page_id=128#comment-549</guid>
		<description>[...] tight predefined schedule, and while useful are not always relevant, this was different. I attended Luke Hohmann&#8217;s Innovation games workshop on the Saturday and Sunday prior to the Agile2010 conference in Orlando, [...]</description>
		<content:encoded><![CDATA[<p>[...] tight predefined schedule, and while useful are not always relevant, this was different. I attended Luke Hohmann&#8217;s Innovation games workshop on the Saturday and Sunday prior to the Agile2010 conference in Orlando, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Leadership and Innovation &#171; Where the Product Management Tribe Gathers</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-153</link>
		<dc:creator>Leadership and Innovation &#171; Where the Product Management Tribe Gathers</dc:creator>
		<pubDate>Tue, 18 May 2010 04:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://innovationgames.com:81/?page_id=128#comment-153</guid>
		<description>[...] I was introduced to Innovation Games. With years of software product management leadership, Luke Hohmann has developed a unique alternative to innovating new products, infusing sales and marketing with [...]</description>
		<content:encoded><![CDATA[<p>[...] I was introduced to Innovation Games. With years of software product management leadership, Luke Hohmann has developed a unique alternative to innovating new products, infusing sales and marketing with [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Innovation Games® Sessions at Agile 2010</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-88</link>
		<dc:creator>Innovation Games® Sessions at Agile 2010</dc:creator>
		<pubDate>Thu, 29 Apr 2010 18:18:11 +0000</pubDate>
		<guid isPermaLink="false">http://innovationgames.com:81/?page_id=128#comment-88</guid>
		<description>[...] Luke Hohmann, CEO [...]</description>
		<content:encoded><![CDATA[<p>[...] Luke Hohmann, CEO [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thinking about games&#8230; &#124; Developing UX</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-11</link>
		<dc:creator>Thinking about games&#8230; &#124; Developing UX</dc:creator>
		<pubDate>Thu, 25 Feb 2010 16:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://innovationgames.com:81/?page_id=128#comment-11</guid>
		<description>[...] it relates to general application design. Then my friends at Improving Enterprises introduced me to Luke Hohmann and his Innovation Games approach to product management and games like “buy a feature”. I’m [...]</description>
		<content:encoded><![CDATA[<p>[...] it relates to general application design. Then my friends at Improving Enterprises introduced me to Luke Hohmann and his Innovation Games approach to product management and games like “buy a feature”. I’m [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Mojo of Innovation Games &#171; The Agile Executive</title>
		<link>http://innovationgames.com/about/team/luke-hohmann/comment-page-1/#comment-10</link>
		<dc:creator>The Mojo of Innovation Games &#171; The Agile Executive</dc:creator>
		<pubDate>Mon, 22 Feb 2010 11:33:22 +0000</pubDate>
		<guid isPermaLink="false">http://innovationgames.com:81/?page_id=128#comment-10</guid>
		<description>[...] that it might be, it is grounded in the hands-on experience I acquired as a participant in Luke Hohmann’s workshop on the subject last week. Colleagues Ken Collier, Alan Shalloway and Michele Sliger [...]</description>
		<content:encoded><![CDATA[<p>[...] that it might be, it is grounded in the hands-on experience I acquired as a participant in Luke Hohmann’s workshop on the subject last week. Colleagues Ken Collier, Alan Shalloway and Michele Sliger [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>

