
Dan O'Leary
Dan joins The Innovation Games Company with over 20 years experience in commercial software experience including 10 years focused on mission critical enterprise software products.
At Callidus Software, Dan rose from a member of the initial engineering team to VP Engineering, where he built a high performance rule-based enterprise incentive management system (TrueComp) currently in use by over 150 global enterprises. His engineering team and as individual contributor delivered the architecture and product feature set for 2 major releases then led a group of up to 50 engineers through 4 major releases supporting customers across manufacturing, telecommunications, life sciences, banking, financial services and insurance verticals.
Prior to Callidus, Dan was a staff engineer at Sun Microsystems where he designed and built development tools supporting Java/C++ development as well as a multi-site configuration management system (TeamWare) used by the Solaris development team in addition to many other external customers. Dan holds four software patents related to his work at Sun. At EDS Research Labs, he worked on an object oriented development language and environment supporting rule-based expert systems development.
Dan has a M.S.E. in Computer Science from the University of Michigan and a B.S. in Computer Science with honors (summa cum laude) from Western Michigan University.